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Women in Games lunch 2016

  4 Nov 2016

The event brought together a range of practitioners from across the sector ensuring the balanced and inclusive representation of perspectives and unique insights. 

Facilitated by Giselle Rosman who initiated the Women in Games lunch three years ago, the event provides an invaluable opportunity to promote the skills and talent of women working in the games industry, especially those based here in Victoria. 

The formal networking event focused on boosting the profile of women in games and the importance of mentorship and connectedness. It also featured an In Conversation event with Kim McAuliffe – an award-winning game designer based in Seattle who created games.to.love which promotes positive self-image and respect for others operating in the games space.

The event called to light the six recipients of Film Victoria’s Women in Games fellowship.

  • Katie Gall
  • Lisy Kane
  • Brooke Maggs
  • Kalonica Quigley
  • Giselle Rosman
  • Kamina Vincent

At the event CEO Jenni Tosi confirmed the continuation of the Women in Games initiative. More details will be available in early 2017. 

For more information about our games funding, initiatives and skills development, visit our games page.